Rare Item: | Description: |
| Merien Plate Mail (M) - Merien Plate Mail(W)
When is activated Breaks the Weapons what hits it. Merien Plate Mails Can't be stripped.
Is Physical Absorbtion 39% |
 | Kloness Axe Add damage bonus by rep. Add bonus damage against bad rep players. Have Splash (or triple hit). Is Hitting probability: 70% |
 | Kloness Blade Add damage bonus by rep. Add bonus damage against bad rep players. Is Hitting probability: 91% |
 | Kloness Esterk Add damage bonus by rep. Add bonus damage against bad rep players. Is one Had Weapon, can be used with shield. Is Hitting probability: 60% |
 | Excaliber Great one Hand Sword - Only needs 40 strength for full swimg. Hitting probability is 21% for wars and 42% For Mages who equip it. |
 | Dark Elf Bow Great Bow. Extra damage vs Fire-Wyverns and Abaddon. Have new Animations and images when is equipped on this server. |
 | Angelic Bow Rare Bow dropped with stats |
 | Quivers Quivers are like Arrows but they weigh half. |
 | Ice-Bow Can be activated and frooze the enemys. Duration of the effect is 20 seconds. Only needs one Arrow in the bag. |
 | Sword of Ice Elemental Can be activated and frooze enemys - Duration 60 seconds. |
 | Battle Mage Storm Bringer Requires 65 Intelligence to wield.
Has a very long attack range which produces a storm. have good damage. Hitting Probability 70%. |
 | Warrior Storm Bringer Dont Requires Intelligence to wield.
Has a very long attack range which produces a storm. have low damage. Hitting Probability 42%. |
 | Xelima Axe Reduce target HP by 50%, when the normal hit of the weapon is greater than the HP of the target, it kills the enemy. |
 | Xelima Blade Reduce target HP by 50%, when the normal hit of the weapon is greater than the HP of the target, it kills the enemy. |
 | Xelima Rapier Reduce target HP by 50%, when the normal hit of the weapon is greater than the HP of the target, it kills the enemy. Is One hand item. |
 | Magical BBH Strike Energy strike every 2 normal attacks or dash. Effect is disabled for criticals cuz it can desparalizate the targets. Physical Hitting Probability is 42%. Magical Hitting Probability is 70%. |
 | Giant Hammer Have High Stripping and break armors level (But like the damage is also lower than GBH). Hitting Probability 65%. |
 | Giant Battle Hammer Have High Stripping and break armors level. Hitting Probability 70%. |
 | Dark Knight Hammer Is rare drop, when a player equip it for the first time, the hammer becomes him like owner, putting him ID in the item. Other player cant be use this item and can't be dropped. DK Hammer need serveral majestic poinst for up it to +15, but the damage is so good. Also it changes him forms, initializating like hammer, later battle hammer, and later BBH (Always black - New Colour), when it becomes DK+15 it brights. dk hammer is hp56. dk bh is hp63. dk bbh is hp77 in +15 and hp 56 in the other numbers. was fixed too it gave magical damage instead pysical |
 | Lighting Blade Extra damage when is Day. Hitting probability 76%. |
 | Demon Slayer Extra damage against demons. Hitting probability 76%. |
 | Dark Executor Extra damage when is night (or you are on caves or dungeons - dark maps). Hitting probability 56%. |
 | Rain Sword In Helbreath exist 3 types of rain, low; medium; high. With more amount of rain more damage and hitting probability wins the Rain Sword.
Rain Sword normal (Whitout Rain) Hitting probability 70%. This Swords can be convined with the weather speells Damage and Hitting of Rain Sword is higher than of Snow Sword.
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 | Snow Sword In Helbreath exist 4 types of snow, low; medium; high and christmans. With more amount of Snow more damage and hitting probability wins the Snow Sword.
With more Snow it wins more damage and hitting Probability. Snow Sword normal (Whitout Snow) is Hitting probability 65%. This Swords can be convined with the weather speells. Damage and Hitting of Snow Sword is lower than of the Rain Sword. |
 | The Devastator Super High Damage Sword. Hitting probability 76%. |
 | Sword of Medusa Paralizes targets when is active - Duration of the effect 60 seconds. |
 | Merien Shield Special ability Absorbs all incomming Magical and Physical Damage, but not paralize
- Duration of the effect 60 seconds. Absorbtion Physical Damage 39%. |
 | Blood Rapier Decrease the Maximun HP of who use the item, and who is hitted, effect turn off when one of they change a equipped item. Is Hitting probability: 70%
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 | Blood Axe Decrease the Maximun HP of who use the item, and who is hitted, effect turn off when one of they change a equipped item. Is Hitting probability: 65% Have a special effect only in tankers. When a tanker use this items him recover the 50% of the damage in Health, every 2 certain hits. |
 | Blood Sword Decrease the Maximun HP of who use the item, and who is hitted, effect turn off when one of they change a equipped item. Is Hitting probability: 70% |
 | Flamberge (LLF) +3 Flamberge with extra damage, hitting probability 35, dm3 |
 | Golden Axe Axe with high endurance. |
 | Horse Horse for mount |
 | Berserk Wand(MS10) and MS(20) 30% Bonus of Magical Damage. cant be convined with triple meteor strike or apocalypse without Ring of the Ability Mage |
 | Kloness Wand(MS10) and MS(20) Add Physical and Magical damage bonus by rep, Physical and magical damage have different limits of bonus, have extra damage against bad reputation players too.
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.gif) | Magic Wand (MS30) LLF Spells cost 30% less Mana cost. magical damage +3, hitting probabilty 7 |
 | Resurrection Wand(MS10) and MS(20) If you have Ability time, the resurrection speell is added to the list, for resurrect players
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 | Magic Wand (M.Shield) Wand actues like Shield. Defense Ratio +30.
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 | Fire Wand(MS30) Extra Damage with fire Magic speells. This Special effect only work by Mages. Hitting Probability 38%. |
 | Sun Of Power(MS30) Extra Damage with Electricity Magic speells. This Special effect only work by Mages. Hitting Probability 38%. |
Rare Item: | Description: |
 | Magic Necklace (DM) +1+2+3+4+5 Add Physical Damage |
 | Magic Necklace (MS) 10 12 14 16 18 Add quantity of less Mana cost.
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 | Magic Necklace (RM) 10 15 20 25 30 Add Magic Resistence. |
 | Magic Necklace (DF) 10 15 20 25 30 Add defense.
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 | Necklace Of Beholder Can see invisible enemy players when is equiped.
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 | Necklace Of Stone Golem Defense increase by 35.
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 | Necklace Of Liche 25 less of mana cost.
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 | Necklace Of Merien Defense increase by 50. Defense Ratio +42%. |
 | Necklace Of Xelima 100% of Hitting probability to warriors who equip it. 50% of Hitting Probability to Mages who equip it.
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 | Necklace Of Light Protection 25% of Lightning Protection.
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 | Necklace Of Air Elemental 50% of Lightning Protection.
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 | Necklace Of Fire Protection 25% of Fire Protection.
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 | Necklace Of Efreet 50% of Fire Protection.
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 | Necklace Of Ice Protection Absorbs 25% of Ice Damage.
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 | Necklace Of Ice Elemental Absorbs 50% of Ice Damage. Protection to freeze Effect. 100% Protection To Ice Golems. |
 | Necklace Of Poison Protection 50% of Poison Protection.
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 | Necklace Of Sufferent Complete Poison Protection.
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 | Necklace Of Medusa Can't be paralized when this item is equiped.
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 | Necklace Of Earth Pro Absorbs 25% of Earth Damage.
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 | Necklace Of Earth Elemental Absorbs 50% of Earth Damage.
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 | Necklace Of Cleopatra Add +3 of Physical damage and 21 % of Hitting Probability
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 | Necklace Of Total Absorbtion 40% Air Absorbtion, 40% Fire Absorbtion, 40% Ice Absorbtion, 25% Earth Absorbtion
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 | Necklace Of Kloness Add Physical and Magical damage by rep, also have bonus vs bad reputation players.
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Rare Item: | Description: |
 | Ring of Ogre Power Physical Damage +3
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 | Ring of Demon Power Physical Damage +4
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 | Ring of Dragon Power Physical Damage +5
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 | Ring of The Xelima Physical Damage +7
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 | Ring of The Abaddon Physical Damage +10
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 | Ring of Wizard Magical Damage +1
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 | Ring of Mage Magical Damage +2
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 | Ring of Grand Mage Magical Damage +3
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 | Ring of Arc Mage Magical Damage +4
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 | Ring of Lazarus Magical Damage +7
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 | Ring of The Ability Mage With this ring you will be able to convine triple meteor strike and apocalypse with berserk wand and fire wand. This wand reduce the ability time cost of all the ultra magics (weather change magics, Resurrection, Asgarde recall, etc) Magical Damage +4
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 | Ruby Ring Magical Absorbtion
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 | Sapphire Ring Physical Absorbtion
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 | Lucky Gold Ring When you will be killed you have 5 chances in 100 to survive in 1 of health, 1 in 10 chances to do not drop items when dye.
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 | Beholder Power Not added yet
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 | Arms Not added yet
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Rare Item: | Description: |
 | Bloody Shock Wave Manual Linear magic.
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 | Max Celebrity Light New Magic for celebrity.
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 | Max Fire Strike Manual Available for 89 int special for Battle Mages.
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 | Ice Storm Manual Great Magic for hunt what creates a dynamic ice storm who hits and frooze in a range.
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 | Strike Of Ghost Manual Linear magic with so many hits, what reduces a little of SP.
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 | Cancelation Manual Cancel protection from magic, absolute protection from magic, berserk, and invi of players and Monsters.
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 | Inhibition Manual Player who is attacked with inhibtion cant cast magics for a time.
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 | Totem-Explosion Manual Great new Magic, breaks armor like 2 armor breaks at same time.
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 | Clear Weather Manual Cleans the weather from rain or snow to clear. Cost Ability time. |
 | Call The Snow Manual Do snowing in the map duration 5 min to 15, lower duration in caves and maps with roof. Cost Ability time. |
 | Call The Rain Manual Do Raining in the map duration 5 min to 15, lower duration in caves and maps with roof. Cost Ability time. |
 | Teleportation Manual Can teleport to available spaces in the screen.
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 | Recall in Asgarde With this magic you can recall in Erismore Temple at Mt. Asgarde. Cost Ability time. |
 | Summon Diablo Book When you got this Book you have to go battle field or tower of hell 3 for invoke diablo and kill him to get him drop, you have to make a team cause is so hard to kill him lonely. If you use the book in toh3 or BF diablo will respawn next to you. If you use the book in others maps, diablo will raspawn in bf or toh3 and server will sent you the coords where was respawned (not recomended).
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 | Fury of Thor Linear electric Magic, damage similar to blizzard, Nice to convine with Sun Of Power(MS30).
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 | Summon Guardian Hydra Book Summon a Hydra Guardian. This magic cost 1999 of ability time and need less of 2000 ability time to be used, so you can summon 2 guardians at same time, if you cast it with ring of the ability mage the spell cost only 1000 of ability time giving you the posibility of summon 3 at same time, or recover the ability time faster.
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 | Triple Meteor Strike Manual Great Magic with high damage. Can't be convined with berserk wand or firewand without Ring Of The Ability Mage.
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 | Apocalypse Manual High range Magic with high damage but only hits high in the middle of the explosion. Can't be convined with berserk wand or firewand without Ring Of The Ability Mage. Have new casting animation
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 | Earth Shock Wave Manual Linear Magic with high damage, hits and decrease SP. Have new Animation when casting it.
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 | Polymorph Manual Tranform you in a NPC for 3 minutes. Have different modes.
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 | Phoenix Attack Manual Invoke a Phoenix who strike a fire swirl, do a damage in a spot and made and burn a fire field
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 | Hell Fire Book Do a Damage in a Spot for a while.
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